0600 30 JUL 2000
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"It was a bad
situation. A grenade went off and there was a lot of people rockin'
and rollin' for that early in the morning. We had people down in the
open and no idea how to get them back into cover. We needed to take
the fight to them instead of playin' pop-up target."
Although the patrol
leader likes a good fight, they are not stupid. The standard morale
rules apply and their relative breakpoints are:
• Retreat: 46%
Casualties
• Rout: 59%
Casualties
• Surrender: 73%
Casualties
Initiative Step 5
Actions:
• MSG Caitlyn
Mitchell will drop prone and fire a 40mm grenade at the RPK gunner
• MSG Eduard
Lyubomyrovych Potapenko misses his turn, as he was knocked down
• SSG Michael
Griffin will run to the door where Klasha was standing guard
• Elite Polish
soldier #1 will put five single rounds into Logan
Order of Actions
• SSG Michael
Griffin (AGL 6)
• MSG Caitlyn
Mitchell (AGL 5)
• MSG Eduard
Lyubomyrovych Potapenko (AGL 4)
• Elite Polish
soldier #1 (AGL 8 - Bulk 4 = 4)
Play:
Griffin runs toward
the smoke and dust billowing through the doorway from the grenade
explosion nearby.
Mitchell drops prone
and pops off a grenade at the RPK gunner. The range is 55m (Short).
[Fire grenade at RPK
gunner – Asset Level 6 – Difficult (x1) – Target Number 6 –
Roll(s): 1] - One hit. Mitchell drops the round into the doorway,
right on top of the RPG gunner.
The gunner takes 14
points of damage from concussion or two points per hit location. This
is doubled for the head and chest, for a total of 18 points. He is in
the primary blast radius but takes no fragments. He is now slightly
wounded and knocked down and stunned.
Veteran Polish
soldier #3 is protected from concussion and fragments by the
building.
Potato is knocked
down and still suffering from Panic and will miss his turn.
Elite Polish soldier
#1 fires five single rounds at Logan. The range is 15m (Short).
[Fire five single
rounds at Logan – Asset Level 15 – Difficult (x1) – Target
Number 15 – Roll(s): 7,6,9,13,4] - Five possible hits. Logan is
prone and facing away from the shooter. All head, arms and chest hits
will miss. The hits are taken to the Left Leg (4), Abdomen (3 + 1 for
blunt trauma), Chest (Miss), Abdomen (3 + 1 for blunt trauma), Right
Arm (Miss). Logan is knocked down again and now as a slight wound to
his abdomen.
Note: one can debate
whether a bullet hitting a prone target from behind would hit the
Kevlar vest. I won't debate it but I would just say that it is a game
and there are enough ways to kill a character without nitpicking and
debating reality. Let them have the advantage where possible.
Initiative Step 4
Actions:
• SSG Micheal
Macron will run past Marshall and attempt to flank the attackers.
• Veteran Polish
soldier #2 will miss his turn, as he was knocked down.
• Veteran Polish
soldier #3 will fire two rounds at Mitchell
• Veteran Polish
soldier #4 will fire five single rounds at Potato
• Veteran Polish
soldier #5 will drop prone and fire two rounds at Klasha
Order of Actions
• Veteran Polish
soldier #2 (AGL 7)
• SSG Micheal
Macron (AGL 4)
• Veteran Polish
soldier #4 (AGL 7 - Bulk 4 = 3)
• Veteran Polish
soldier #5 (AGL 7 - Bulk 5 = 2)
• Veteran Polish
soldier #3 (AGL 7 - Bulk 6 = 1)
Play:
Macron runs past
Marshall and turns south toward cover.
Veteran Polish
soldier #2 misses his turn, as he was knocked down and stunned by the
grenade explosion.
Veteran Polish
soldier #4 fires five single rounds at Potato. The range is 30m
(Short).
[Fire five single
rounds at Potato – Asset Level 13 – Difficult (x1) – Target
Number 13 – Roll(s): 15,19,12,17,19] - One possible hit. Potato is
prone and facing away from the shooter. All head, arms and chest hits
will miss. The round hits Potato in the abdomen for (2 +1 Blunt
Trauma) 3 points of damage. This results in a scratch wound for
Potato.
Veteran Polish
soldier #5 goes prone and fire two rounds at Klasha. The range is 35m
(Close).
[Fire two rounds at
Klasha – Asset Level 13 – Difficult (x1) – Target Number 13 –
Roll(s): 18,2] - One possible hit (Outstanding Success). Klasha is
prone and facing away from the shooter. All head, arms and chest hits
will miss. The hit location is the right arm, resulting in a miss.
Klasha got lucky that time.
Veteran Polish
soldier #3 fires two rounds at Mitchell. The first will count as
aimed, as he was on overwatch. The range is 75m (Close).
[Fire first round at
Mitchell – Asset Level 13 – Average (x2) – Target Number 16 –
Roll(s): 18] - Miss. Despite aiming and being on overwatch, the shot
misses.
[Fire first round at
Mitchell – Asset Level 13 – Difficult (x1) – Target Number 13
– Roll(s): 12] - Possible hit. Mitchell is prone and facing the
shooter. All leg and abdomen hits will miss. The hit location is the
left leg, resulting in a miss.
Initiative Step 3
Actions:
• 2LT Jade
Marshall will miss her turn, as she is suffering from panic. She
will, however, drop prone
• MAJ Edward
Harris will miss his turn, as he is suffering from panic. He will,
however, drop prone
• AGT Sukhikh
Klara (Klasha) Kirillovna will move into the cover of the doorway
• Experienced
Polish soldier #6 will clear his jam.
• Experienced
Polish soldier #7 will fire five single rounds at Potato
Order of Actions
• Experienced
Polish soldier #6 (AGL 6)
• 2LT Jade
Marshall (AGL 5)
• MAJ Edward
Harris (AGL 5)
• AGT Sukhikh
Klara (Klasha) Kirillovna (AGL 4)
• Experienced
Polish soldier #7 (AGL 6 - Bulk 4 = 2)
Play:
Experienced Polish
soldier #6 clears the jam in his weapon.
Marshall drops prone
in her panic.
Harris drops prone,
desperately seeking cover.
Klasha moves into
the cover of the doorway.
Experienced Polish
soldier #7 fires five single shots at Potato. The range is 30m
(Short).
[Fire five rounds at
Potato – Asset Level 11 – Difficult (x1) – Target Number 11 –
Roll(s): 8,11,13,18,12] - Two possible hits. Potato is prone but the
shooter has a side shot. All fire side (right) hits count as near
side. Potato is hit in the left leg (7) and left arm (3). He is
"knocked down" again. He now has four scratch wounds.
Initiative Step 2
Actions:
• 2LT Wayne Logan
will miss his turn, as he was knocked down
• SFC Jack
Robinson is suffering from panic and will miss his turn.
Order of Actions
• SFC Jack
Robinson (AGL 7)
• 2LT Wayne Logan
(AGL 5)
Play:
Robinson is
suffering from panic but drops prone and takes cover in the ruins of
the bell tower.
Logan has been
knocked down and misses his turn.
At the end of the round, a lot of the characters are scrambling for cover or trying to pull themselves up into their helmets.
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