Wednesday, June 12, 2019

0068 - Shootout on the Village Square - Turn 1

0600 30 JUL 2000
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"It was a bad situation. A grenade went off and there was a lot of people rockin' and rollin' for that early in the morning. We had people down in the open and no idea how to get them back into cover. We needed to take the fight to them instead of playin' pop-up target."

Although the patrol leader likes a good fight, they are not stupid. The standard morale rules apply and their relative breakpoints are:

• Retreat: 46% Casualties
• Rout: 59% Casualties
• Surrender: 73% Casualties

Initiative Step 5

Actions:
• MSG Caitlyn Mitchell will drop prone and fire a 40mm grenade at the RPK gunner
• MSG Eduard Lyubomyrovych Potapenko misses his turn, as he was knocked down
• SSG Michael Griffin will run to the door where Klasha was standing guard
• Elite Polish soldier #1 will put five single rounds into Logan

Order of Actions
• SSG Michael Griffin (AGL 6)
• MSG Caitlyn Mitchell (AGL 5)
• MSG Eduard Lyubomyrovych Potapenko (AGL 4)
• Elite Polish soldier #1 (AGL 8 - Bulk 4 = 4)

Play:
Griffin runs toward the smoke and dust billowing through the doorway from the grenade explosion nearby.
Mitchell drops prone and pops off a grenade at the RPK gunner. The range is 55m (Short).

[Fire grenade at RPK gunner – Asset Level 6 – Difficult (x1) – Target Number 6 – Roll(s): 1] - One hit. Mitchell drops the round into the doorway, right on top of the RPG gunner.

The gunner takes 14 points of damage from concussion or two points per hit location. This is doubled for the head and chest, for a total of 18 points. He is in the primary blast radius but takes no fragments. He is now slightly wounded and knocked down and stunned.

Veteran Polish soldier #3 is protected from concussion and fragments by the building.

Potato is knocked down and still suffering from Panic and will miss his turn.

Elite Polish soldier #1 fires five single rounds at Logan. The range is 15m (Short).

[Fire five single rounds at Logan – Asset Level 15 – Difficult (x1) – Target Number 15 – Roll(s): 7,6,9,13,4] - Five possible hits. Logan is prone and facing away from the shooter. All head, arms and chest hits will miss. The hits are taken to the Left Leg (4), Abdomen (3 + 1 for blunt trauma), Chest (Miss), Abdomen (3 + 1 for blunt trauma), Right Arm (Miss). Logan is knocked down again and now as a slight wound to his abdomen.

Note: one can debate whether a bullet hitting a prone target from behind would hit the Kevlar vest. I won't debate it but I would just say that it is a game and there are enough ways to kill a character without nitpicking and debating reality. Let them have the advantage where possible.


Initiative Step 4

Actions:
• SSG Micheal Macron will run past Marshall and attempt to flank the attackers.
• Veteran Polish soldier #2 will miss his turn, as he was knocked down.
• Veteran Polish soldier #3 will fire two rounds at Mitchell
• Veteran Polish soldier #4 will fire five single rounds at Potato
• Veteran Polish soldier #5 will drop prone and fire two rounds at Klasha

Order of Actions
• Veteran Polish soldier #2 (AGL 7)
• SSG Micheal Macron (AGL 4)
• Veteran Polish soldier #4 (AGL 7 - Bulk 4 = 3)
• Veteran Polish soldier #5 (AGL 7 - Bulk 5 = 2)
• Veteran Polish soldier #3 (AGL 7 - Bulk 6 = 1)

Play:
Macron runs past Marshall and turns south toward cover.

Veteran Polish soldier #2 misses his turn, as he was knocked down and stunned by the grenade explosion.

Veteran Polish soldier #4 fires five single rounds at Potato. The range is 30m (Short).

[Fire five single rounds at Potato – Asset Level 13 – Difficult (x1) – Target Number 13 – Roll(s): 15,19,12,17,19] - One possible hit. Potato is prone and facing away from the shooter. All head, arms and chest hits will miss. The round hits Potato in the abdomen for (2 +1 Blunt Trauma) 3 points of damage. This results in a scratch wound for Potato.

Veteran Polish soldier #5 goes prone and fire two rounds at Klasha. The range is 35m (Close).

[Fire two rounds at Klasha – Asset Level 13 – Difficult (x1) – Target Number 13 – Roll(s): 18,2] - One possible hit (Outstanding Success). Klasha is prone and facing away from the shooter. All head, arms and chest hits will miss. The hit location is the right arm, resulting in a miss. Klasha got lucky that time.

Veteran Polish soldier #3 fires two rounds at Mitchell. The first will count as aimed, as he was on overwatch. The range is 75m (Close).

[Fire first round at Mitchell – Asset Level 13 – Average (x2) – Target Number 16 – Roll(s): 18] - Miss. Despite aiming and being on overwatch, the shot misses.

[Fire first round at Mitchell – Asset Level 13 – Difficult (x1) – Target Number 13 – Roll(s): 12] - Possible hit. Mitchell is prone and facing the shooter. All leg and abdomen hits will miss. The hit location is the left leg, resulting in a miss.

Initiative Step 3

Actions:
• 2LT Jade Marshall will miss her turn, as she is suffering from panic. She will, however, drop prone
• MAJ Edward Harris will miss his turn, as he is suffering from panic. He will, however, drop prone
• AGT Sukhikh Klara (Klasha) Kirillovna will move into the cover of the doorway
• Experienced Polish soldier #6 will clear his jam.
• Experienced Polish soldier #7 will fire five single rounds at Potato

Order of Actions
• Experienced Polish soldier #6 (AGL 6)
• 2LT Jade Marshall (AGL 5)
• MAJ Edward Harris (AGL 5)
• AGT Sukhikh Klara (Klasha) Kirillovna (AGL 4)
• Experienced Polish soldier #7 (AGL 6 - Bulk 4 = 2)

Play:
Experienced Polish soldier #6 clears the jam in his weapon.

Marshall drops prone in her panic.

Harris drops prone, desperately seeking cover.

Klasha moves into the cover of the doorway.

Experienced Polish soldier #7 fires five single shots at Potato. The range is 30m (Short).

[Fire five rounds at Potato – Asset Level 11 – Difficult (x1) – Target Number 11 – Roll(s): 8,11,13,18,12] - Two possible hits. Potato is prone but the shooter has a side shot. All fire side (right) hits count as near side. Potato is hit in the left leg (7) and left arm (3). He is "knocked down" again. He now has four scratch wounds.

Initiative Step 2

Actions:
• 2LT Wayne Logan will miss his turn, as he was knocked down
• SFC Jack Robinson is suffering from panic and will miss his turn.

Order of Actions
• SFC Jack Robinson (AGL 7)
• 2LT Wayne Logan (AGL 5)

Play:
Robinson is suffering from panic but drops prone and takes cover in the ruins of the bell tower.

Logan has been knocked down and misses his turn.

At the end of the round, a lot of the characters are scrambling for cover or trying to pull themselves up into their helmets.


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