Wednesday, May 26, 2021

0164 - Going Native - Part VI (Wild Dogs)

 1020 21 AUG 2000, Near Lubliniec, Poland

===================================

"We heard the growls and the occasional bark. That is not something terribly uncommon any more. People use to tell stories about wolves in the forests. Now when people talk about Rottweilers in the city streets, they do take it a bit more seriously."

 

The dogs failed to get the jump on the characters so we can draw initiative normally.

 

Initiative

Now time to draw initiative for this round. Since there are only two characters and four dogs, we can draw a card for each of them individually.

 

Order

Name

1

Potato

2

Dog #4

3

Marshall

4

Dog #3

7

Dog #2

9

Dog #1

 

We can make the assumption that the team is moving with their primary weapons in their hands.

 

Initiative Step 1 - Potato

Potato is on the ball and sees the approaching dogs. He will drop prone (Free Action), aim (Fast Action) and fire a burst at the northern group of approaching dogs (Slow Action), aiming primarily at Dog #3. The range is 6 (Short) and he will add three Ammo Dice to the pool.

 

Task:

Fire at Dog #3

 

Ability Die:

Strength A (D12)

 

Skill Die:

Heavy Weapons B (D10)

 

Modifiers:

+1 Machinegunner specialty,

 = +1

Mod. Ability Die:

Strength A (D12)

[Unmodified]

Mod. Skill Die:

Heavy Weapons A (D12)

[+1 Step, total = +1]

Ammo Die:

3

 

Roll:

11,3,6,4,2

(12 rounds expended)

Result:

Success

 

 

A total of three successes (including the ammo die). The first success hits Dog #3 and causes 3+1 = 4 4 points of damage, putting the puppy down for the count. The ammo die success can be used to enage a different target, in this case Dog #1, in the same hex. The hit causes three points of damage and another dog drops to the ground.

 

Initiative Step 2 - Dog #4

The dog takes off running and moves three hexes (Fast Action). He is probably hungry, so we will risk a Mobility roll.

 

Task:

Mobility Roll for Dog #4

 

Ability Die:

Agility C (D8)

 

Skill Die:

Mobility B (D10)

 

Modifiers:

--

 

Mod. Ability Die:

Agility C (D8)

[Unmodified]

Mod. Skill Die:

Mobility B (D10)

[Unmodified]

Ammo Die:

--

 

Roll:

8,10,--

 

Result:

Success

 

 

That is one fast dog. Three successes give him three more hexes of movement and he reaches the hex Potato is in. He will attack Potato (Slow Action), who is lying prone behind his PK. Hopefully he does not max out his rolls again.

 

Potato has used both his actions this round and cannot block. If he hadn't, he could declare a block before we rolled for the dog.

 

Task:

Bite Potato

 

Ability Die:

Strength C (D8)

 

Skill Die:

Close Combat C (D8)

 

Modifiers:

+2 Target Prone

 

Mod. Ability Die:

Strength A (D12)

[+2 Steps, total = +2]

Mod. Skill Die:

Close Combat C (D8)

 

Ammo Die:

--

 

Roll:

11,3,--

 

Result:

Success

 

 

Two successes cause 1+1 = 2 points of damage. The dog bites Potato in the torso but some of the damage is stopped by his vest, but he still takes 1 point of damage. The armor was not penetrated by the attack and stays at level 1. Potato need not make a suppression check, as he was not hit by fire.

 

Initiative Step 3 - Marshall

Marshall's view on the left is obstructed by the hedge so she will try to assist Potato. She will aim (Fast Action) and fire at the dog (Slow Action). The range is 1 and she will add no Ammo dice to the pool. She does not want to nail Potato by accident. If she misses, the Friendly Fire rule would apply.

 

Task:

Fire at Dog #3

 

Ability Die:

Agility B (D10)

 

Skill Die:

Ranged Combat D (D6)

 

Modifiers:

--

 

Mod. Ability Die:

Agility B (D10)

[Unmodified]

Mod. Skill Die:

Ranged Combat D (D6))

[Unmodified]

Ammo Die:

--

 

Roll:

10,4,--

(1 round expended)

Result:

Success

 

 

Two successes. Did not expect that, to be honest. The damage is 2 + 1 (for the extra success) = 3. This will be enough to kill the dog.

 

Initiative Step 7 - Dog #2

The last dog will lose heart at this point. Three of the four are dead and he does not really have a great chance of survival. He will retreat with his tail between his legs.

 

Combat ends.

 

Potato is not badly injured but maybe the dog had rabies. According the Referee's Handbook, pg. 42, "the dogs have a 1 in 6 chance to be infected with rabies." We roll a 3 and Potato dodges a bullet. He will need some care from Logan in order to prevent infection.

 

Could have been worse but not upset that it wasn't.

 


 

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