The
characters have arrived on the outskirts of Sieradz, Poland. Sieradz
is a town and a roll of the dice puts he population at about 4500.
The militia strength is about 450. The description in Escape from
Kalisz puts say that they are mostly armed with assault rifles.
The settlement attitude is suspicious and the local government is a
popular council and the city is currently suffering from a lack of
food. The food was taken by the Soviets when they moved through the
town. Therefore, the settlement crisis is set at Food shortage.
This information is gained from the rulebook and the Escape from
Kalisz (EfK) adventure.
There
is a large group (ca. 200) of stragglers in the town lead by Major
R. B. Bologov. The major arrived in town the day after 1st
Brigade, 5ID destroyed the Soviet 124th
Motorized
Rifle Division, so we will assume that is his unit of origin. From
the description in EfK, we know the major has been busy restoring
order and reorganizing the troops as they wander into town. We also
know, beyond the three T-80s (two of which are broken down), we know
the Soviets lack both personal and heavy weapons. We
also know that the major hopes that the T-80s will be enough to keep
out any large American units.
In
order to add more detail to the Major, we roll his motivation. The
roll gives his motivation as:
- Primary Motivation - Generous: The character is generous to a
fault and will gladly give away anything he has to someone in need,
even if this leaves him with nothing. In less extreme cases, he will
be inclined to make very generous trades and will always refuse
payment for help with a task other than one directly related to his
normal livelihood.
- Secondary Motivation - Moderately sociable: The NPC will have a strong sense of duty and loyalty to the group he belongs to.
Using
all of this information, we can created a picture of the current
situation in Sieradz. This is, of course, my interpretation and yours
may be different.
The
town is desperate for food and the population, combined with the
major’s men need to find a solution for the problem until harvest
time comes. The major wants to help and feels slightly responsible
for the situation, as his unit took the remaining food in the town.
The
major will try to avoid a conflict, as he knows his men are not
equipped for the struggle and he would be willing to strike a deal
for food. The towns people may be a little reserved but would also be
open to contact.
Now
it is time to interpret
what we know with a little help from the GME.
- GME Questions:
- Will
the Soviets open fire upon contact? - Very Unlikely – Chaos Rank
5 (25% chance of yes) – 71 – No.
- Will
the Soviets seek contact with someone approaching the town? - 50/50
– Chaos Rank 5 (50%
chance of yes) – 31 – Yes.
- Will
the major be willing to make a deal in order to secure food for the
town? - Very Likely – Chaos Rank 5 (85% chance of yes) – 62 –
Yes.
- Does the major know where food may be found? - Somewhat likely – Chaos Rank 5 (65% chance of yes) – 27 – Yes.
With
these few questions we now have a hook. The town is desperate for
food. The major knows where food is and is willing to make a deal. We
have a few details about the town and a major NPC.
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