0830 23 JUL 2000
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The impression would be that the characters cannot take on 200 NPCs. I generally would agree with this, even if, in my experience, a PC can usually battle five to six NPCs, unless they were very unlucky. This would mean that the characters would have a chance with about 45-54 troopers. When the group battled a large unit of cavalry and infantry supported by a BTR, they gave the characters a run for their money before the characters forced them to retreat. At that time, they were outnumbered 41 to 6, which means almost 7 to 1 and I actually began to think that they bit off more than they could chew. It was a close one.
Obviously all 200 stragglers are not going to be waiting behind the barrier for the characters. Some will be sleeping and doing personal chores. In addition, there are other barriers that need to be manned and internal patrols that need to be made to ensure the town stays quiet. I will put the total number available at 50. There will be 15 behind the barrier and 35 as a ready reaction force that will arrive 6-10 minutes later (1D6+4). They will be a mix so I will take 20 Experienced NPCs and 30 Novices of the available 200 at random.
After randomly selecting a total of 51 NPCs (including the captain, which was not random), I took the first 5 Experienced and then first 10 Novices NPCs to main the barrier. The remaining troopers are the reaction force. The force is poorly equipped but does have two directional mines, one of which will probably be placed at the barrier.
I have also updated the character list after the changes due to experience. Currently, three characters (Griffin, Harris and Macron) are suffering from slight wounds. That will have an influence on the battle.
When the preparations are completed, I add the NPCs and PCs to the map using LibreOffice Draw. Now the shooting can begin.
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