Sunday, August 19, 2018

0031 - The Battle of Zloczew - Turn 1

0830 23 JUL 2000
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Klasha looked us all in the eyes, one at a time, and we came to an unspoken agreement: what was happening here was wrong and needed to be stopped. Unlike other engagements, we would need to watch out for civilian casualties. Safeties went off and Klasha unslung her UZI. The Soviets must have been expecting his because they moved the same time we did. No surprising anyone this time.

No on is suprised and it will be a knock-down, drag-out fight.

Reenforcements will arrive on Turn 11.

Turn 1 - Initiative Step 5
Actions:
• Potato fires two bursts from his L7A2 at the captain and those behind the barrier.
• Mitchell will drive Bud off the road to the left.
• Robinson will aim his AKR at Trooper 105

Order of Actions:
• Robinson (Agl 7)
• Mitchell (Agl 5)
• Potato (Agl 4 - Bulk 6 = -2)

Play:
Robinson takes aim at Trooper #105 with his AKR.

Mitchell accelerates and drives bud off the road. The vehicle acclerates to 3m/turn.

Potato fires two bursts from his L7A2 at the captain and those behind the barrier. The range is 50m (Short) so the bursts are not reduced in size. Those behind the barrier are protected from the waist down by the truck (AV2).

[Fire burst #1 at the captain – Asset Level 16 – Impossible (x1/4) – Target Number 4 - Roll(s): 20,14,14,20,11,8,17,20,8,4] - 1 Hit. The captain is standing and the round catches him in the left leg for 10 points of damage.
[Fire burst #2 at the captain – Asset Level 16 – Impossible (x1/4) – Target Number 4 - Roll(s): 16,6,6,8,18,18,1,2,5,20] - 2 Hits. The first round hits him in the right leg for 14 and the second in the abdomen for 6 + 2 (blunt trauma) = 8. He is knocked down but does not panic. The captain is now seriously wounded,

Four of the remaining rounds may hit others in the danger area. These include Troopers #03, #09, #102.

[Danger zone attacks Burst #1 – Asset Level 16 – Impossible (x1/4) – Target Number 4 - Roll(s): 14,7,1,17] - 1 Hit. The round hits Trooper #102 in the left arm for 16. He is knocked down, slightly wounded and his initative reduced to 0, taking him out of the fight.
[Danger zone attacks Burst #2 – Asset Level 16 – Impossible (x1/4) – Target Number 4 - Roll(s): 10,19,15,15] - No hits.

Turn 1 - Initiative Step 4
Actions:
• Griffin will fire two quick shots at Trooper #105 laying on the roof to the right.
• Macron will take aim with his M16A2 w/sight at Trooper #115 on the roof to the far right.
• Klasha will drop prone and fire two quick shots at Trooper #108 laying on the roof to the left.

Order of Actions:
• Macron (Agl 4)
• Klasha (Agl 4 - Bulk 5 = 2)
• Griffin (Agl 6 - Bulk 5 = 1)

Play:
Macron takes aim at Trooper #105 with his M16A2.

Klasha fires at Trooper #115. The range is 35m (Medium). There is no adjustment due to recoil.

[Fire at Trooper #115 – Asset Level 6 – Formidable (x1/2) – Target Number 3 - Roll(s): 4,14] - No hits.

Griffin fires twice at at Trooper #105 laying on the roof . The range is 40m (Short).

[Fire at Trooper #105 – Asset Level 12 – Difficult (x1) – Target Number 12 (10 on the second due to recoil) - Roll(s): 16,6] - One round hits the NPC is his left arm for 10 points of damage. The NPC is slightly wounded but his initiative is reduced to 0, taking him out of the fight

Turn 1 - Initiative Step 3
Actions:
• Marshall realizes the TOW is a bit over the top for the current engagement and changes to her M177
• Logan accelerates, intending to close the range before leaving the road and circling around to the north
• Harris fires two bursts from his L7A2 at Trooper #108
• Experienced Soviet straggler #03 moves to drag the captain back into cover
• Experienced Soviet straggler #09 aims his M40 at Marshall
• Experienced Soviet straggler #25 runs to the north to gather the troopers for a flank attack
• Experienced Soviet straggler #29 drops prone and fires his Mauser bolt action at Klasha, who is also prone
• Experienced Soviet straggler #37 runs around the corner and drops prone at the corner of the building

Order of Actions:
• Experienced Soviet straggler #03 (Agl 6)
• Experienced Soviet straggler #09 (Agl 6)
• Experienced Soviet straggler #25 (Agl 6)
• Experienced Soviet straggler #37 (Agl 6)
• Marshall (Agl 5)
• Logan (Agl 5)
• Experienced Soviet straggler #29 (Agl 6 - Bulk 5 = 1)
• Harris (Agl 5 - Bulk 6 = -1)

Play:
Experienced Soviet straggler #03 runs to the captain and begins to drag him into cover.

Experienced Soviet straggler #09 (Agl 6) takes aim at Marshall with his M40.

Experienced Soviet straggler #25 runs north and orders the other troopers to follow.

Experienced Soviet straggler #37 runs around the corner and drops prone at the corner of the building.

Marshall pulls up her M177 from within the HMMWV.

Logan accelerates with the HMMWV. The vehicle acclerates to 4m/turn.

Experienced Soviet straggler #29 fires a quick shot at Klasha, who is prone. The range is 90m (Medium),

[Fire at Klasha – Asset Level 11 – Formidable (x1/2) – Target Number 5 - Roll(s): 4] - Possible hit that misses because the hit location is abdomen and Klasha is prone.

Harris fires two bursts from the L7A2 at Trooper #108. The range is 35m (Short), so no dice are lost due to range. The target is prone so all abdomen and leg hits will miss.

[Fire burst #1 at Trooper #108 – Asset Level 13 – Impossible (x1/4) – Target Number 3 - Roll(s): 16,12,2,13,10,11,14,17,14] - 1 Hit.The trooper is hit in the chest for 9 + 2 (blunt trauma) = 11.
[Fire burst #2 at Trooper #108 – Asset Level 13 – Impossible (x1/4) – Target Number 3 - Roll(s): 10,11,11,20,4,15,18,12,7,1] - The one possible hit is a leg hit that misses as the target is prone. He is knocked down. The trooper is slightly wounded but his initiative is reduced to 0, taking him out of the fight

Turn 1 - Initiative Step 1
Actions:
• Novice Soviet straggler #110 follows Experienced Soviet straggler #25 to the north
• Novice Soviet straggler #111 follows Experienced Soviet straggler #25 to the north
• Novice Soviet straggler #115 throws a WP grenade in the direction of Bud
• Novice Soviet straggler #117 goes into overwatch, watching the area directly east.
• Novice Soviet straggler #131 runs east and drops prone at the edge of the building
• Novice Soviet straggler #137 goes into overwatch, watching the area directly east.
• Novice Soviet straggler #140 fires two quick shots at Klasha

Order of Actions:
• Novice Soviet straggler #110 (Agl 6)
• Novice Soviet straggler #111 (Agl 6)
• Novice Soviet straggler #117 (Agl 6)
• Novice Soviet straggler #131 (Agl 6)
• Novice Soviet straggler #137 (Agl 6)
• Novice Soviet straggler #115 (Agl 6 - Bulk 1 = 5)
• Novice Soviet straggler #140 (Agl 6 - Bulk 5 = 1)

Play:
Novice Soviet straggler #110 runs to the north.

Novice Soviet straggler #111 also runs to the north.

Novice Soviet straggler #117 goes into overwatch.

Novice Soviet straggler #131 runs east and drops prone at the edge of the building.

Novice Soviet straggler #137 goes into overwatch, watching the area directly east.

Novice Soviet straggler #115  throws a WP grenade in the direction of Bud. His effective range is 24m. He will throw to his maximum range of 48m (Long).

[Throw WP at target point  – Asset Level 9 – Formidable (x1/2) – Target Number 4 - Roll(s): 7] - Miss. The grenade deviates 12m (direction 3 - long, right).

Bud is within the primary burst radius and is hit by one fragment. The fragment does not hit the "armor" and penentrates with a final damage value is 2, resulting in 1 minor damage result. The damage location is the radio, which was damaged before.

Klasha is in the secondary burst radius and is hit by one fragment. The hit location is the head and the fragment is not stopped by her helmet. Klasha takes 7 points of damage to the head. This results in a serious wound for her. Klasha will be stunned by the wound but only after she removes the fragment. She currently has a serious wound to the head.

Novice Soviet straggler #105 is also within the secondary burst radius but takes no fragments.

Novice Soviet straggler #108 is also within the secondary burst radius but takes no fragments.

Novice Soviet straggler #140 fires two quick shots at Klasha. The range is 90m (Medium).

[Two quick shots at Klasha  – Asset Level 9 – Formidable (x1/2) – Target Number 4 - Roll(s): 9,13] - Both miss.

The turn ends with 4 stragglers WIA, Klash has a serious wound caused by the burning fragment that is still burning.


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